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So with this being a 3DS game you might think that it would be a graphical step-down in comparison to the GameCube original but it isn’t. The Poltergust 5000 also gains several important upgrades as the game progresses with the most important being the Dark-Light Device that can reveal invisible doors & is invaluable when it comes to defeating Boos. They rarely tax the brain but offer some new gameplay for fans of the much simpler original. The Poltergust 5000 isn’t just for dealing with ghosts though…Luigi’s Mansion 2 has many more puzzles that require solving using the suck & blow function of the vacuum cleaner. Later variations of the ghosts will have shields & other types of protection that have to be dealt with before you can successfully stun them. Attempting to suck them up will see their hit points begin to decrease but the ghost will still struggle so it is up to you to keep Luigi in control so the ghost doesn’t escape. Once stunned they become vulnerable with exposed hit points & they can now be vacuumed up. As Luigi you must first stun a ghost using the flashlight (difference here is you can emit a bright strobe flash rather than having to keep the light trained on them). Luigi’s Mansion 2 wouldn’t be much of a game without the ghosts though & the work in a similar fashion to the original here. This adds some serious replay-ability to the game as you strive for the highest score possible. Once the objectives have been met the mission is over & Luigi will be transported back to the Professor’s Lab.Ī welcome difference from the original, at the end of each mission you will receive a score based on treasure collected, damage taken & ghosts captured. Each mission will have a number of objectives that can be as simple as retrieving an object or fighting a powerful boss ghost. Gameplay is mission based with each mansion having several to complete. It allows variations in mansion themes & a clear increase in difficulty & challenge. Spreading the game across 5 different mansions is one of the better decisions involved in this sequel.
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The pieces are spread across 5 different mansions in the Valley which Luigi will have to explore. Professor E.Gadd calls in Luigi to help him collect the scattered pieces of the Dark Moon. King Boo shatters the Dark Moon which turns the ghostly inhabitants of Evershade Valley hostile. The plot of this sequel surrounds the powerful Dark Moon that hangs in the sky above Evershade Valley. The Nintendo 3DS is a hugely popular & powerful handheld console which is why the all green wearing hero makes his return on it. Since Luigi first put on the ghost sucking vacuum cleaner all those years ago Nintendo have come a long way in both the console & handheld markets. There are 12 years between the first Luigi’s Mansion game & this sequel.
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